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VectorCalculus

  

Binormal

  

compute a Vector in the direction of the binormal vector to a curve in R^3

 

Calling Sequence

Parameters

Description

Examples

Calling Sequence

Binormal(C, t, n)

Parameters

C

-

free or position Vector or Vector valued procedure; specify the components of the curve in R^3

t

-

(optional) name; specify the parameter of the curve

n

-

(optional) equation of the form normalized=true or normalized=false, or simply normalized

Description

• 

The Binormal(C, t) command computes a Vector in the direction of the binormal vector to a curve in R^3.  Note that this Vector is not normalized by default, so it is a scalar multiple of the unit binormal vector to the curve C. Therefore, by default, the result is generally different from the output of TNBFrame⁡C,t,output=B.

• 

If n is given as either normalized=true or normalized, then the resulting vector will be normalized before it is returned. As discussed above, the default value is false, so that the result is not normalized.

• 

The curve can be specified as a free or position Vector or a Vector valued procedure. This determines the returned object type. However, it must have exactly three components, that is, the curve that the Vector or Vector valued procedure represents is in R^3.

• 

If t is not specified, the function tries to determine a suitable variable name by using the components of C.  To do this, it checks all of the indeterminates of type name in the components of C and removes the ones which are determined to be constants.

  

If the resulting set has a single entry, that entry is the variable name.  If it has more than one entry, an error is raised.

• 

If a coordinate system attribute is specified on C, C is interpreted in that coordinate system.  Otherwise, the curve is interpreted as a curve in the current default coordinate system.  If the two are not compatible, an error is raised.

Examples

> 

with⁡VectorCalculus:

> 

Binormal⁡cos⁡t,sin⁡t,t,t

sin⁡t2−cos⁡t212

(1)
> 

Binormal⁡exp⁡−t⁢cos⁡t,exp⁡−t⁢sin⁡t,t

2⁢cos⁡t2⁢ⅇ−t+ⅇt2⁢sin⁡t2⁢ⅇ−t+ⅇt22+ⅇ2⁢t

(2)
> 

B1≔Binormal⁡t↦t,t2,t3:

> 

B1⁡t

6⁢t29⁢t4+4⁢t2+1−6⁢t9⁢t4+4⁢t2+129⁢t4+4⁢t2+1

(3)
> 

B2≔Binormal⁡t↦t,t2,t3,normalized:

> 

B2⁡t

3⁢t29⁢t4+9⁢t2+19⁢t4+4⁢t2+12⁢9⁢t4+4⁢t2+1−3⁢t9⁢t4+9⁢t2+19⁢t4+4⁢t2+12⁢9⁢t4+4⁢t2+119⁢t4+9⁢t2+19⁢t4+4⁢t2+12⁢9⁢t4+4⁢t2+1

(4)
> 

SetCoordinates⁡cylindrical

cylindrical

(5)
> 

Binormal⁡a,t,tassuminga::And⁡positive,constant

0−aa2+1a2a2+1

(6)

See Also

VectorCalculus

VectorCalculus[Curvature]

VectorCalculus[GetCoordinates]

VectorCalculus[PrincipalNormal]

VectorCalculus[RadiusOfCurvature]

VectorCalculus[SetCoordinates]

VectorCalculus[TangentVector]

VectorCalculus[TNBFrame]

VectorCalculus[Torsion]

VectorCalculus[Vector]